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## Circle.js

#### Summary

No overview generated for 'Circle.js'

Class Summary
draw2d.Circle |

    /* This notice must be untouched at all times.

    Open-jACOB Draw2D
    The latest version is available at
    http://www.openjacob.org

    Copyright (c) 2006 Andreas Herz. All rights reserved.
    Created 5. 11. 2006 by Andreas Herz (Web: http://www.freegroup.de )

    LICENSE: LGPL

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License (LGPL) as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA,
    or see http://www.gnu.org/copyleft/lesser.html
    */

    /**
     *
     * @version 0.9.14
     * @author Andreas Herz
     * @constructor
     */
    draw2d.Circle=function(/*:int*/ radius)
    {
      draw2d.Oval.call(this);
      if(radius)
        this.setDimension(radius,radius);
    }

    draw2d.Circle.prototype = new draw2d.Oval;
    /** @private **/
    draw2d.Circle.prototype.type="Circle";

    /**
     * It is not possible to set different values widht and height for a circle. The
     * greater value of w and h will be used only.
     *
     * @see draw2d.VectorFigure#setDimension
     * @param {int} w The new width of the circle.
     * @param {int} h The new height of the circle.
     **/
    draw2d.Circle.prototype.setDimension=function(/*:int*/ w, /*:int*/ h)
    {
      if(w>h)
         draw2d.Oval.prototype.setDimension.call(this,w,w);
      else
         draw2d.Oval.prototype.setDimension.call(this,h,h);
    }

    /**
     * A Circle can't streched. In this case this method returns always false. So - no resize handles at the top,
     * bottom,left and the right are visible.<br>
     *
     * @returns Returns always false. It is not possible to strech a circle. Use {@link draw2d.Oval} instead.
     * @type boolean
     */
    draw2d.Circle.prototype.isStrechable=function()
    {
      return false;
    }

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Documentation generated by JSDoc on Thu Feb 7 23:45:47 2008