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## ArrowConnectionDecorator.js

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Class Summary
draw2d.ArrowConnectionDecorator |

    /* This notice must be untouched at all times.

    Open-jACOB Draw2D
    The latest version is available at
    http://www.openjacob.org

    Copyright (c) 2006 Andreas Herz. All rights reserved.
    Created 5. 11. 2006 by Andreas Herz (Web: http://www.freegroup.de )

    LICENSE: LGPL

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License (LGPL) as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA,
    or see http://www.gnu.org/copyleft/lesser.html
    */

    /**
     *
     * @version 0.9.14
     * @author Andreas Herz
     * @constructor
     */
    draw2d.ArrowConnectionDecorator=function()
    {
    }

    draw2d.ArrowConnectionDecorator.prototype = new draw2d.ConnectionDecorator;
    draw2d.ArrowConnectionDecorator.prototype.type="ArrowConnectionDecorator";

    /**
     * Draw a filled arrow decoration.
     * It's not your work to rotate the arrow. The Draw2D do this for you.
     * <pre>
     *                        ---+ [15,5]
     *                 -------   |
     * [3,0]   --------          |
     *     +---                  |==========================
     *         --------          |
     *                 -------   |
     *                        ---+ [15,-5]
     *</pre>
     **/
    draw2d.ArrowConnectionDecorator.prototype.paint=function(/*:draw2d.Graphics*/ g)
    {
      // draw the background
      //
      if(this.backgroundColor!=null)
      {
         g.setColor(this.backgroundColor);
         g.fillPolygon([3,20,20,3],[0,5,-5,0]);
      }

      // draw the border
      g.setColor(this.color);
      g.setStroke(1);
      g.drawPolygon([3,20,20,3],[0,5,-5,0]);
    }

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Documentation generated by JSDoc on Thu Feb 7 23:45:47 2008