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No overview generated for 'Circle.js'
| Class Summary | |
| draw2d.Circle | |
/* This notice must be untouched at all times. Open-jACOB Draw2D The latest version is available at http://www.openjacob.org Copyright (c) 2006 Andreas Herz. All rights reserved. Created 5. 11. 2006 by Andreas Herz (Web: http://www.freegroup.de ) LICENSE: LGPL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA, or see http://www.gnu.org/copyleft/lesser.html */ /** * * @version 0.9.14 * @author Andreas Herz * @constructor */ draw2d.Circle=function(/*:int*/ radius) { draw2d.Oval.call(this); if(radius) this.setDimension(radius,radius); } draw2d.Circle.prototype = new draw2d.Oval; /** @private **/ draw2d.Circle.prototype.type="Circle"; /** * It is not possible to set different values widht and height for a circle. The * greater value of w and h will be used only. * * @see draw2d.VectorFigure#setDimension * @param {int} w The new width of the circle. * @param {int} h The new height of the circle. **/ draw2d.Circle.prototype.setDimension=function(/*:int*/ w, /*:int*/ h) { if(w>h) draw2d.Oval.prototype.setDimension.call(this,w,w); else draw2d.Oval.prototype.setDimension.call(this,h,h); } /** * A Circle can't streched. In this case this method returns always false. So - no resize handles at the top, * bottom,left and the right are visible.<br> * * @returns Returns always false. It is not possible to strech a circle. Use {@link draw2d.Oval} instead. * @type boolean */ draw2d.Circle.prototype.isStrechable=function() { return false; }
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