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No overview generated for 'CommandSetText.js'
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| draw2d.CommandSetText | |
/* This notice must be untouched at all times. Open-jACOB Draw2D The latest version is available at http://www.openjacob.org Copyright (c) 2006 Andreas Herz. All rights reserved. Created 5. 11. 2006 by Andreas Herz (Web: http://www.freegroup.de ) LICENSE: LGPL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA, or see http://www.gnu.org/copyleft/lesser.html */ /** * * @version 0.9.14 * @author Andreas Herz * @constructor */ draw2d.CommandSetText=function(/*:draw2d.Figure*/ figure,/*:String*/ text) { draw2d.Command.call(this,"set text"); this.figure = figure; this.newText = text; this.oldText = figure.getText(); } draw2d.CommandSetText.prototype = new draw2d.Command; /** @private **/ draw2d.CommandSetText.prototype.type="CommandSetText"; /** * Execute the command the first time * **/ draw2d.CommandSetText.prototype.execute=function() { this.redo(); } /** * Undo the command * **/ draw2d.CommandSetText.prototype.redo=function() { this.figure.setText(this.newText); } /** Redo the command after the user has undo this command * **/ draw2d.CommandSetText.prototype.undo=function() { this.figure.setText(this.oldText); }
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