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No overview generated for 'CommandStackEvent.js'
| Class Summary | |
| draw2d.CommandStackEvent | |
/* This notice must be untouched at all times. Open-jACOB Draw2D The latest version is available at http://www.openjacob.org Copyright (c) 2006 Andreas Herz. All rights reserved. Created 5. 11. 2006 by Andreas Herz (Web: http://www.freegroup.de ) LICENSE: LGPL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA, or see http://www.gnu.org/copyleft/lesser.html */ /** * Instances of this class are sent whenever stack events occur. The type of event * can be determined by calling getDetail(), and comparing the return value to constants * defined by draw2d.CommandStack. * * Warning: this class is not intended to be subclassed. * * @version 0.9.14 * @author Andreas Herz * @constructor */ draw2d.CommandStackEvent=function(/*:draw2d.Command*/ command, /*:int*/ details) { this.command = command; this.details = details; } draw2d.CommandStackEvent.prototype.type="CommandStackEvent"; /** * Returns null or a Command if a command is relevant to the current event. * * @type draw2d.Command **/ draw2d.CommandStackEvent.prototype.getCommand=function() { return this.command; } /** * Returns an integer identifying the type of event which has occurred * ( defined by draw2d.CommandStack). **/ draw2d.CommandStackEvent.prototype.getDetails=function() { return this.details; } /** * Returns true if this event is fired after the stack having changed. * * @type boolean * @returns true if post-change event **/ draw2d.CommandStackEvent.prototype.isPostChangeEvent=function() { return 0 != (this.getDetails() & draw2d.CommandStack.POST_MASK); } /** * Returns true if this event is fired prior to the stack changing. * * @type boolean * @returns true if pre-change event **/ draw2d.CommandStackEvent.prototype.isPreChangeEvent=function() { return 0 != (this.getDetails() & draw2d.CommandStack.PRE_MASK); }
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